Classic Mouse game with a twist?
The game was tough, I'll give you that. The triangulation was hard in the beginning but I *eventually* got used to it. I had to give up on the Minecraft level, however, as it was a moving level and moving levels with no mouse was out of my league. And it was implemented well. (Note: It was Math.atan2(), right?0
The art / graphics: It was fairly simple, I mean, there was not much complexity in the art except for the occasional polygon, curve and circles. I didn't expect much more, either; it IS after all, a mouse game. However, the post-level art was pretty good, but they were out of place, in that they weren't really *necessary*.
The sound effects / music: The music was well chosen because it fitted in with the game, but there were a few problems: it's a bit repetitive, and then when the sound finishes playing the music immediately stops: it doesn't loop. There's also no "mute music" button. The music was good but the same cannot be said about the sound effects; there were *virtually* no sound effects whatsoever. The "beep beep" sound in the beginning was out of place and I think that was probably a bit too loud, especially for the NG logo. It was for the NG logo, right?
The gameplay: The gameplay was like any other mouse game, progressively becoming tougher and tougher as the levels increase, with the addition of the lack of a mouse. That's what best describes it for me: the gameplay was easy in comparison to the later levels, and then progressively became difficult. As mentioned before, I had to quit after I reached the Minecraft level.
The concept: Triangulation was not a bad concept but I hardly think it's original. While it's good that this was a different mouse maze I certainly don't think that the difference between this and something else is *only* the triangulation.
There were particular problems with the game on some browsers, however. I noticed that you said that there was an additional cheat left, so I pressed the TAB button and it worked some 2 weeks ago. It doesn't work now, so assuming that was NOT the cheat, good job on the bugfix. However, I decided to move the mouse while pressing TAB, and this is what happened: The maze went back to the level (e.g level 2) and since the mouse was *past* the GO button, the game went to the maze level (e.g level 2 maze). This went back and forth, so it kept "flashing", so to say. This continued, and in all that time I could *see* the mouse. I could clearly move the mouse over the blue button and I went to the next level, legit. However, when I tried that on the Minecraft level THE BROWSER CRASHED. Difference? The button on the frame before the level. Well. Anyhow, I don't think that was the way the game was supposed to be played, so I don't think I have the right to complain about that, though.
~~ Summary ~~
~~ Good points ~~
1) Tough
2) Good implementation
3) Simplistic graphics
4) *Okay* music
~~ Bad points ~~
1) Music not looping
2) No "mute music" button
3) No sound effects
// 4) Browser-crashing bug? (Maxthon 3)
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