00:00
00:00
Gimmick

209 Game Reviews

41 w/ Responses

Mediocre

While the gameplay was direct and to the point, there was no back story, and for the first time I played, I didn't know what the objective was until I saw the "Author's Comments" and the title.
There was not as much as a title screen, and neither was there a help section, the only clue I could move using the mouse was that the character moved when I moved the mouse.
5/10, a 2/5 from me.

Nice game

The gameplay is overall good, albeit CPU intensive (thus the low quality recommended), and the medals were good to get, except there's a slight bug: If you go to the "level select" and click on the "ending 1", then you automatically get the "normal or hard" medal despite you not playing it at all.

Good

The graphics were good, the gameplay comfortable, some of the medals were easy while others were hard, and it was overall good.

However...
The game didn't have any save option, which meant that every time I wanted to play for a medal, I just couldn't pick up from where I left off from. This could be a problem in that you could discourage people from playing the game, but for me, it extended my patience :)

In summary, the game was good, worthy a score of 4.22, but a save option would be nice. 9/10, 4/5.
P.S: Where is the "overdosed" mode?

Okay

While I liked the remake, and I must say you did a good job at it, the sounds were a little too annoying.

LilDwarf responds:

Thanks! I noticed that, so I invluded a Mute button...press M anytime during the game to mute it ;)

Not good nor bad

While the medals were a bit easy to get and the gameplay was overall good, there were a few glitches -- I'd stand on top of a cube and then suddenly get dragged down to the bottom, thus making me "tetris'd". This was one example of a glitch that I got that prevented me from getting a medal.
Fix it next time; 7/10, 3/5

Well

While the game is good, I don't understand the purpose of the different colors -- they seem as though all of them do the same damage. The enemies cannot attack you from afar, because they're all inaccurate, but that can be forgiven because I naturally assume that it'll not be so when the level gets tougher and enemies stalk you instead.
8/10, 4/5 from me. I definitely hope to see more games from you in the future.

Also, why does it say "created by shareendipidity"?

mastermachines responds:

Thanks for the feedback, Gimmick. You're right about the colors, all colors do the same damage.

Sharendipity is a creation platform that makes it easy to make games like this. So I used sharendipity to create the game.

Strange

Reminds me of plants vs zombies in almost every way possible.

Okay

The gameplay was good, but...there were a few bugs: You could walk through some platforms and keep on dying and not respawn if you change to smoke on the red beam of light in the corner.

Seriously?

The game sucked, add more buttons, better art, etc. There were only 2 buttons, sheesh! You can't put less effort than that, can you?

Pretty good

The music was fitting (to me) and the graphics.....well the graphics aren't that good but it's way better than what I can do, and the water flowing out of the bathtub animation's also very good...keep it up -- AS3's a bit tough (or easy) to learn (well, it's tough for me).

MrYviandivi responds:

thanks for the comment about the graphics ... i think i can make some improvements since i yesterday found out that in opposite to former programs i used the lines could best be drawn with a pencil and not with a brush =.= .

Thanks for dropping by!
NOTE: My outbox is full, so I may not be able to reply to PMs directly - might PM a reply via my alt or through comments.

Student

Somewhere

Joined on 8/20/08

Level:
28
Exp Points:
8,430 / 8,700
Exp Rank:
4,414
Vote Power:
6.96 votes
Rank:
General
Global Rank:
388
Blams:
1,969
Saves:
23,283
B/P Bonus:
48%
Whistle:
Silver
Medals:
2,487