Good
I like the scene, it shows the part before a battle starts. One thing I like is that this is in 3d, and is modeled very well. I can see a lot of detail has been given to the background, which is essential in a medieval fight, since the two warriors are presumably going to use more than just weapons to fight. So, let's see!
The grass is detailed, but it's rather static and stiff. Natural grass should be floppy and blow against the wind, not stay stiff, since that indicates that there is no wind and is not "real" grass. It especially doesn't make sense when you note that the flag on the hut is fluttering, indicating a presence of a strong wind from...let's see...the East?
However, the trees are more realistic; the leaves are drawn like they should be in real life, and the bark on the left tree is very closely matching that of a real tree. The trunk of the tree on the right, though, is a little too light and fat, which when combined don't show a lot of "realism" because trees with a fat trunk generally have a dark bark.
There is a viewing platform on the tower grouped with some houses, all that standing behind a rather thick castle wall and beside a hill. I like that the wall looks thick, even though it may have as well been thin. However, the hill next to it looks like a big boulder, rather than a hill, and a giant one. There's no grass on that, so I think it's most definitely a boulder. Correct me if it isn't.
The knight is holding a shield in his left hand and a spear in his right. Appropriate shade is given to the shield and emphasis to the spear, as well as the *ooh, shiny!* metal armor he's wearing. It would have been better if his knees were bent a little, and a little blurred, so as to show motion.
The other person on the right is holding a sword, although that looks like a white stick to me, since there's no sharp end and is almost literally glowing. The shield is especially large, which suggests that it's heavy as well; I can see the person's leather armor, which is also given a lot of detail to, behind the shield even though it's not normally visible.
The shadows, however, have an unreal feeling to them. It seems as though the people are standing on glass since half of the person's (on the right) shadow is to the left of him, even though the light source is one and the same. It seems as though there's an invisible person standing next to him, with only a shadow.
All in all, good, especially since I used iClone 5 before and found it a bit tough, even though it was designed to be easy. You could improve, though.
~~ Summary ~~
~~ Good points ~~
1) Realistic scenery
2) Good detail given overall
~~ Bad points ~~
1) Shadows are a little off
2) Grass is stiff and the flag is fluttering (what?!)
[Review Request Club]